Mobile Game Development #02
Battle against an army of cute little Slimes, each with their unique abilities. Utilize dodging and shooting mechanics and avoid being splattered by these adorable little creatures, all while protecting the magical chick, Yggdrachi. Travel through different landscapes, all with their dangers and perils. The journey is not over until Yggdrachi is safely escorted back to the Academy. Featuring four different stages, each with increasing difficulty.
Developed By: Singapore Polytechnic (SP)
Eunice Eng Yi Ning, Ong Hui Zhen, Tung Haw Shian,
Tio Chun Yi, Ho Yu Xuan
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The game’s storyline was heartwarming and the art was adorable. It was a casual game with a suitable difficulty for its level and instructions were clear and easy to understand.
cute art style with a nice touch of storyline. slimes have some interesting characteristics such as the bullet slime. interested to see it polished and expand on the idea
The game is fun, the slimes are adorable looking. The mechanics of the game and UI are simple and easy to understand. The music is beautiful. The storyline is interesting. The difficulty is alright, and not too difficult.
the storyline is very interesting. the slimes are cute. the UI is easy to understand. the sound is immersive. the difficulty is just right
Great game with cute graphics. The slimes are almost too cute to battle. The music is quite enjoyable as well. Looking forward to more games from the group. Can the enemies be less cute next time so I can see them as my foes? Thanks!
Storyline is a little bittersweet at the start but engaging and makes the player want to continue the game to see the ending. Character, environment and enemies are all done with cute art styles with a lighthearted feeling. Kudos to the artists for making the effort to create an entirely different background for each level. Gameplay can be be improved but the enemy types are very interesting in addition to the basic enemies available in most games. In